AI Insights · Timothy · April 2022
Top 5 Otome Games on iOS in Latin America, Q1 2022
Discover the performance trends of the top 5 Otome games on iOS in Latin America during Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 Otome games on iOS in Latin America showcased interesting trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
My Candy Love - Otome game by Beemoov saw its weekly revenue peak at around $1K in early January before gradually declining to approximately $891 by the end of March. Weekly downloads exhibited a similar downward trend, starting at over 2K in late December and dropping to 733 by the end of Q1. Active users fluctuated, peaking at 6.3K in late January and then steadily declining to 3.7K by the end of March.
Otomania from Genius Inc. experienced a varied revenue pattern, starting at $861 in late December, dipping to $310 in mid-February, and then recovering to $689 by early March. Downloads saw a consistent decline from 885 in late December to 282 by the end of March. Active users also decreased from 899 in late December to 400 by the end of Q1.
Is It Love? Drogo - Vampire by 1492 Studio had a relatively stable revenue, fluctuating between $119 and $312 throughout the quarter. Downloads dropped significantly from 904 in late December to 139 by the end of March. Active users started at 1.2K in late December and decreased to 585 by the end of Q1.
Love Story® My Romance Fantasy from WEBELINX GAMES DOO showed fluctuating revenue, starting at $384 in late December, peaking at $350 in mid-February, and then dropping to $129 by the end of March. Downloads followed a downward trend, starting at 961 in late December and ending at 206 by the end of Q1. Active users saw a decline from 1.7K in late December to 952 by the end of March.
Tears of Themis by COGNOSPHERE PTE. LTD. had a mixed revenue trend, peaking at $943 in late December, with fluctuations throughout the quarter, ending at $533 by the end of March. Downloads started at 452 in late December, spiked to 1.3K in late January, and then dropped to 188 by the end of March. Active users peaked at 2.1K in late January and gradually decreased to 1.2K by the end of Q1.
For more detailed insights and analysis, visit Sensor Tower.